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Mobile Development Blog

Entries Tagged ‘HTML5’

PubCrawler updates: HTML5 offline cache and more

I have updated my PubCrawler web app to use HTML5 offline caching. This means that saved crawls can be accessed even when there is no network connection. However, the Google Maps imagery will not load unless it is in the browser’s cache. Also creating a new crawl does not work offline as it’s a bit [...]

Froyo First Impressions

The internet almost exploded at the weekend with the arrival of Android 2.2 aka FroYo. I was one of the people over at xda-developers hammering my F5 key into the desk waiting for the URL to appear. Finally it did and soon after a version for root users appeared too. Now that I have been [...]

PubCrawler updated to Google Maps API V3

Good old PubCrawler. I have somewhat neglected my duties in maintaining this web app. However, I recently completed the migration to Google Maps API V3 for it. Advantages of this include: Automatic display of controls based on device. For example zoom buttons are displayed on Android devices but not on the iPhone (because it has [...]

Back from Android Developer Lab

I had a good day at the Android Developer Lab. It was pretty freeform with a short presentation, lunch and then diving right into device testing. We got our hands on: Motorola Droid HTC Tattoo LG Eve Samsung Behold II I concentrated on the Tattoo and Droid because of their non-standard screen resolutions. The Reader [...]

PubCrawler and Firefox 3.5

I’m using Firefox 3.5 at home and its great. It adds HTML5 support so it should work with PubCrawler. However, whilst the geolocation functionality works well the local storage does not, so crawls cannot be saved. This is due to the local storage support being of a different type to the WebKit browsers like Safari [...]

PubCrawler HTML5 geolocation

I’ve been neglecting the PubCrawler a bit recently because of my current widget fetish. I made one quick change to it last night though. It now has HTML5 geolocation for browsers that support it. I tested it in Firefox 3.5 beta 4 which is a bit flakey when it comes to the geolocation stuff even [...]

PubCrawler HTML 5 DB – Save crawls on iPhones

I have updated PubCrawler to use HTML 5 client side storage. This is supported by iPhones and iPod Touches with firmware 2.0 and above. It means that these devices can now save crawls. For Android phones a Google Gears database is still used. It took me a while to get the HTML 5 DB working [...]